Trustworthy and Portable Emulation Platform for Digital Preservation
We present an architecture for a trustworthy and portable emulation platform designed to protect the confidentiality and integrity of sensitive born-digital content when executed on a fundamentally untrustworthy platform. In evidence, we present a modified GameBoy emulator which is executable on a remote user platform while simultaneously protecting the contents of game ROM files. In a more general application, an archive or a library might use such an emulation architecture to control access to restricted material on more sophisticated computer emulators.