A Usability Study of Emulation
Abstract
In this paper, we study the usability of a range of emulators using video games as an example digital material. We investigate four different emulators using four different games from a period spanning 1963 to 2011. Four students who each played all of the four games assisted us in the study. From their responses we identified a number of usability challenges. Finally, we discuss possible solutions to the usability challenges founded.Details
- Creators
- Jakob Moesgaard; Claus Jensen
- Institutions
- Royal Danish Library
- Date
- 2021-09-01 00:00:00 +0000
- Keywords
- usabilty; emulation; access; rendering; interactivity
- Publication Type
- paper
- License
- CC BY 4.0 International
- Download
- 238490 bytes